No Man’s Sky Finally Has (Basic) Multiplayer in New Update


If you’re one of those people who was gravely disappointed with No Man’s Sky having no multiplayer in its first release, perhaps now is a good time to give the game a second chance.

On August 10, 2017, developer Hello Games has released the third major update for the game since its launch: “Atlas Rises: 1.3”. The update marks the first year anniversary of No Man’s Sky, bringing in new features such as “…a brand new and overhauled central storyline, portals, a new procedural mission system, trade improvements, system economies, joint exploration and more.”

The update is jam-packed with new features, starting with an addition of 30 hours to the main storyline. As said in the website, there will be ‘double the lore’ and additional interactions in the game. Questions left open from the previous storyline will be answered as the new 30+ hours will reveal the truth behind the Abandoned Building logs, the World of Glass, the Sentinels, the Redemption of the Geek, and the ‘meaning of sixteen’.

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You can now look forward to less-repetitive planets as new flora and biomes have been added to give diversity to the procedurally-generated universe. You can now look forward to discovering rare exotic planets as you travel closer to the galactic core.

The quest system has also improved, with the implementation of Space Agents in every Space Station so you can “pick up unique and rewarding new tasks”. The missions will be constantly generated, and will fit multiple types of play styles such as scanning, trading, combat, and exploration. New NPC guilds have also been added, with each their own objectives and quests that you can take accordingly.

Trading has now become deeper than ever as Interstellar Trading is now refined. A new economic system is now implemented and star systems will be classified according to their economic standing. New trade goods have been added and a tiered crafting system can bring up the value of items that you can sell to the market. Gas Harvesters are introduced to allow players to extract unique atmospheric elements from the planets, which they can use for crafting later on.

Another powerful feature that is added in the update is the terrain editor mode. Players can now mold their landscape as they see fit with the various materials, shapes, and sizes provided.

And of course, the much awaited multiplayer mode is finally here – the Joint Exploration feature! Players will now be able to see and communicate with each other, however it is only limited up to 16 players per area. Unfortunately, the other players in your map will only be visualized by floating orbs instead of avatars. “While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky. While interaction is very limited, VOIP (Voice over IP) allows proximity based voice chat with other nearby explorers.” as said in the official No Man’s Sky website.

For those who felt like the previous ship designs were quite limited, the update also brings new S Class ship models as well as new high-end models for the wealthier explorers.

Perhaps it’s time to take a look back and give No Man’s Sky another try – this new update is huge and the game’s future seems promising. Who knows, maybe in time Hello Games will finally be able to deliver a No Man’s Sky just like they’ve promised from the very beginning. And while you’re at it, why not check out these awesome and affordable gear to improve your gaming experience? Find them here at Xesero!